What is Augmented Reality and Virtual Reality and How does Augmented Reality and Virtual Reality work?

“Augmented Reality and Virtual Reality Market - Global Analysis and Forecast to 2025”, the global augmented reality and virtual reality market is expected to reach US$ 130.01 billion in 2025, registering a CAGR of 41.2% during the forecast period 2016 to 2025.

The global AR and VR market is classified based on geography into North America, Europe, the APAC, MEA, and SAM. North America will lead the market with many early adopters of AR and VR technology followed by Europe in 2015.

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APAC will account for fastest growing regions which is evident through continuous engagement of collaboration and merger activities between service providers, software developers and device manufacturers. MEA and SAM will experience a nominal growth during the forecast period.

These technologies have widespread application across different domain such as healthcare, entertainment, marketing, sports, automotive, and industrial. Currently the adoption rate of these technologies in APAC is limited and observed to have more potential going ahead. The growth of smartphones and tablets will drive the market as most of the applications of AR and VR are consumer focused.

AR and VR are transforming the way manufacturing, industries, factories and others operate, the digital images and data have made the processes much easier. AR adds the digital data on to the real environment allowing the user to explore more details of the real environment. This application of AR is a step ahead of VR application which allows user to view the reality by simulation. AR applications are more feasible as they can be deployed on smartphones and tablets, these applications in industrial scenario help employees to understand the tools, machineries, and other applications include training, diagnosis of the machinery and repair.

The List of Companies

Artoolworks, Inc.

Augmented Pixels Co.

EON Reality, Inc.

Innovega, Inc.

Kishino Limited

Laster Technologies

Layar B. V.

Total Immersion

Vuzix Corporation

Zugara, Inc.

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